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Mega Gnar - League Of Legends fanart

Featured in Polycount Recap July 2016: http://polycount.com/discussion/174883/polycount-recap-july-2016

Hi!

This is a fanart of a cool character from one of my favourite games, League Of Legends.
His name is Gnar, and this is his super badass form, when he gets upset. He is not my favorite champion in the game (this place has been held by Lee Sin for years #QQ2WR) but I wanted to make an animal/beast for once, and Mega Gnar is just perfect in terms of colors and shape. So here it is!

It is both a study and a fan art, tried to be the closest I could to the official model.
I also did the skeleton/skin/basic rig setup myself, but that's sooo not my thing.

WIP Thread:
http://polycount.com/discussion/172721/wip-league-of-legends-mega-gnar-fan-art#latest

Hope you enjoy it! Any feedback appreciated!

The LoL logo, the summoner's rift screenshot, are from Riot, found on web.

Beautyshot of Gnar furiously chasing a bird for no reason.

Beautyshot of Gnar furiously chasing a bird for no reason.

Mockup of my model on Riot's Summoner's Rift, to see if it would fit in the game.

Mockup of my model on Riot's Summoner's Rift, to see if it would fit in the game.

Front and back close-ups.

Front and back close-ups.

Marmoset Viewer.

Sketchfab Viewer.

Wires and textures.

Wires and textures.

Sculpt base used to bake, retopo, and start painting with an AO base.

Sculpt base used to bake, retopo, and start painting with an AO base.