3D Character Artist
I am currently working on Othercide at Lightbulb Crew.
GAMES I have worked on:
Games Of Glory - PC/PS4 (Lightbulb Crew)
Major Hyperdrift League - PC (Orbital Shark)
Syberia 3 - PS4/ONE/PC (Kylotonn Games)
CONTESTS I participated in:
Retrogasm Art Competition 2018 - Firekeeper Zelda - Third place winner
Riot Creative Contest 2017 - 88MPH Ezreal - Honorable mention
Retrogasm Art Competition 2015 - Vivi - Honorable mention
Pixel Challenge 2016
Dare To Be Digital / Dare Protoplay 2016
Marco Plouffe/New3dge - zBrush HardSurface Masterclass/Workshop
Haute Ecole Albert Jacquard - Entrepreneurship & Video Games specialization year
Haute Ecole Albert Jacquard - Bachelor in Computer Graphics for Video Games
I taught zBrush and anatomy to students in game art/vfx school New3dge during a one week module.
Currently working on an undisclosed game.
Working on Games Of Glory (PC/PS4)
- Modeling and sculpting high-resolution character meshes
- Creating low-poly retopology and baking textures
- Stylized PBR texturing
- Integration and setup of characters and accessories in game engine
Worked as a 3D art intern on Syberia 3 (PC/PS4/ONE).
- Props and environment modeling and sculpting using 3dsMax and Zbrush
- Props and environment texturing using Photoshop and Quixel
- Shaders and meshes setup as ready-to-use prefabs in Unity5